This is a solo project which uses custom models, custom audio and custom source behaviour. All of which is modeled, textured, animated and produced by me.
De_Piracy(or defuse map: Piracy) is a small map created in the source engine for Counter-Strike Global Offensive. The map is set on a space ship, the terrorists take on the role of space pirates looking to sabotage the ship and the counter-terrorists take on the role of ship's security, looking to put a stop to the sabotage.